Guide

Reference

Metal Specification

Metal fragment shader. Write code for pixels in a graphic. The shader is run when any in-let value is changed.

Properties

Resolution Size Variable (Default: Width: 1000.0, Height: 1000.0)

Bits Option (Default: 8 Bit) Color depth. 16 and 32 bit have higher precision and support colors below black and above white. Set to a higher value to render XDR colors on supported displays.

Extend Mode Option (Default: Zero) Pixels outside the main bounds will use the extend mode when sampled.